| By Kevin Bedell | Article Rating: |
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| February 24, 2004 12:00 AM EST | Reads: |
13,536 |
Whether you are a programmer, team leader, architect, or department manager, working as a member of an off-shore or distributed development team is different than working with the entire team in one place.
Documenting requirements is different. Communicating status is different. Source control and defect management are different. Change management and configuration control are different. And the people who will get jobs at home are those who know what new skills they need. Are you ready?
This session answers questions such as:
- What skills do I need as a developer to make sure I'm most marketable in this new environment.
- Which development tools work best for a distributed team?
- Which architecture works best for projects developed by distributed teams? How does the role of Architect change?
- If I'm a manager, how should I distribute the work and communicate everything to everyone?
- What are the characteristics of projects that work well for distributed development projects? What kinds of projects don't work well?
Published February 24, 2004 Reads 13,536
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Kevin Bedell, one of the founding editors of Linux.SYS-CON.com, writes and speaks frequently on Linux and open source. He is the director of consulting and training for Black Duck Software.
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